we'll see MGS going multiplat before we'll see a ps3 mass effect.
it is 26k, http://i34.tinypic.com/2qxy...
what you think 26 is a bad number?
and no that's the exact model used in the game. I'm just posting facts here.
"well, ghost busters had 31,000 polygons for characters.
http://www.cgw.com/Publicat...
"Each ghostbuster, includin Ray Stanz (Dan Aykroyd), is built with approximately 31,000 triangles to resemble the real-life actor who assumed that movie role. at left is the wireframe view of the Stantz game character, and right shows the viewport render of the character.""
well there you ha...
well Nathan is 26k, and uncharted's cut scenes were not realtime.
http://www.psu.com/PSU-talk...
80,000 huh.
http://i38.tinypic.com/2418...
with all do respect, they were 26,000 with weapons and equipment.
http://i34.tinypic.com/166b...
edit, can someone show better proof that they're not 26,000 triangles?
these are screens taken from the ps3 demo.
http://www.gameswire.net/sc...
and yes it does look like that.
http://www.gameswire.net/sc...
http://ww...
yeah, i found the 360 demo, it's here, if anyone has a DVD burner.
http://www.megaupload.com/?...
the steps goes a follows. ( after downloading it )
1.you got to uncompress it.
2.burn the whole content on to a disc.
3.once it's burned access the demo though "Game library"
4.play time, enjoy :)
you know what ps3 gamers don't get to tell 360 gamers sh!t, they've been doing it too.
and you know what the funny thing is, most of the time there are fewer 360 gamers even bothering with reading the high ps3 marks...for ps3 gamers it's a sour b!tch for a 360 game to get even one.
yeah so ps3 gamers are even more sour....and these stupid phantom disagreeing going on is just the simple truth.
lolz, look at the ps3 gamers get right to work.
I'm not even going to waist my time reading the comments for the next 80 reviews, you ps3 fanboys can be chained to the burden for all ya like.
.............as expected.
i saw this coming a mile a way, lol, Flopza....that's not what the reviews are saying, lolz.
it's not worth making a comment here but I'll just make one then i'm off......it was a good video, but first off, FF13 never was crap.
the words that i read a lot of driods used on FF13 was ridiculous.
and now ps3 gamers resort "the definitive version"...alright that's ok i do it too, but not after crucifying a developer's judgment of making game......which is going to inevitably happen again....it's still is happening.
not single Xbot has held...
LOLZ,it's not like i care 360 has the better version of shift, so maybe i'll both.
NF shift doesn't perform at 60 fps.....and so it fails miserably.
that vid doesn't exonerate nothing, it's a 1 minute clip, and that's the very demo that was criticized for issues.
did you know the developers took out the falling clock tower segmit out of the ps3 demo, it's cause the performance was horrible.
http://www.youtube.com/watc...
oh I'm sure you guys had a ball with the comparison matches of lost planet and Ninja gaiden 2.....LOLZ, hypocrites.
edit,
"droid and bot"
lolz, i seem to see you mostly patrolling the 360 section.....hmmmmmmmmm, and those bubbles you have...LOLZ, oh that's impressive.
why don't you go out there and bother the ps3 gamers with 9 bubbles, those are the bigger issues......unless you're protecting them like i know you are.
lolz, it's SO amazing how i attract so many ps3 gamers.
they're so use to making similar comments and yet react so unbelievably to mine.
The game's 360 lead, and SEGA's handling the ps3 version very poorly, fact.
360's getting the original smooth version, without the hassle of going through the conversion procedure.
very silky smooth, 60 fps with no problems, only on 360.
bu-bu-bu-bu-but nothing.
id wait for an official statement.
edit, are you guys that desperate for an other crappy 360 to ps3 port?